November 20th, 2001


Monsters Inc.

We saw Monsters Inc. last night. The animated short before the feature presentation was worth the price of admission alone. =D The whole thing was incredible. Boo was cute =)

It's amazing to see how far animation technology has come in the space of a few years. It was only a few years ago that a buddy of mine, who was a Senior Tech Lead at Mainframe Entertainment (dev house for Beast Wars) was developing the modules for individual hairs. Back then, hair and fur were only done by texture mapping, looked like helmets and didn't move separately from the subject (ie. Reboot - Dot Matrix's hair). Phil had just gotten short hair on insects to start looking right and introduced it in a Beast Wars episode somewhere in the middle of the series. Longer hair/fur was in the works.

Now, we have stuff like Dr. Aki Ross' hair (Final Fantasy: The Spirits Within) and Sully's fur. It isn't perfect either, the movement is very sluggish and deliberate, but at least it moves individually and "reacts" to environmental stimuli.

[All My Movies]


Thank You Xinit!!!

For spamming me last year about Perl being able to create Excel files!!!

Guess who is drunk with power parsing benchmark output, compute, analyse and put it all in an Excel spreadsheets complete with colour changes on unacceptably high time differentials AND spit out unformatted data to XML?

I mustmustmust get this at home. You can do just about anything a spreadsheet could possibly do (I don't count Macros as Spreadsheet functionality). Set the colour, bold, italics, column width, row height, manipulate worksheets in a workbook, mess with formulas, etc.